What Makes BlinkFitt Different
BlinkFitt version 1.1 represents a unique approach to fitness application design by combining arcade-style sphere physics with structured strength training protocols. Developed by Bayram DARA and released on the Apple App Store, this 9.5MB application requires iOS 15.0 or later and supports iPhone, iPad, Mac with M1 chip running macOS 12.0, iPod Touch, and Apple Vision devices running visionOS 1.0 or higher.
The core mechanism operates through projectile-based interaction where users fire virtual objects at floating spheres to reveal exercise assignments. Each sphere collision displays exercise parameters in format notation such as 12x3 for twelve repetitions across three sets or 8x2 for eight repetitions across two sets. This gamification layer sits atop a workout generator that produces five-exercise circuits stored across five training plan slots labeled Tr.1 through Tr.5.
Technical implementation includes profile configuration supporting age, gender, and training location parameters. Location selection between GYM and Home modes determines exercise database access, with gym mode providing equipment-dependent movements like Bench Press, Shoulder Press, and Deadlifts, while home mode substitutes bodyweight alternatives. The application operates entirely offline with no authentication requirements, network calls, or data synchronization, as confirmed by developer privacy declarations submitted to Apple.
Version 1.1 update introduced local notification support for workout reminders and enhanced animation transitions between exercise reveals, while reducing total package size through asset optimization. The copyright belongs to Bayram Dara 2025, with the application classified under Health and Fitness category and carrying a 4+ age rating suitable for all users.